Note that this series has started. The posts are:
1. Introduction, Planning, & Toolkit Setup
5. Publishing from Maya to Nuke
10. Pipeline Terminology & Series Wrap up
For a while now we've been helping studios put together pipelines with our Pipeline Toolkit, and it's been great seeing how these tools can really help organize and automate a lot of the work that you do. Unfortunately, it has been hard to bottle up that experience and help everybody new to Toolkit get past the currently steep learning curve that Toolkit has. We are working on making Toolkit easier to use, and we have just hired two new pipeline developers to help us with that.
Jeff and Josh have both just joined the Toolkit team and while they really know how to put together a production pipeline, neither one really knows how to use Toolkit. So we thought what better way to get them up to speed than to ask them to do the same thing we ask all of you to do: put together a pipeline with Toolkit. We figured that would let them learn the system, what it can do, and where it falls short for people trying to use it.
For the next 10 weeks, Jeff and Josh will be building their pipeline and will write weekly posts on our blog sharing the progress they are making, their trials and tribulations, and their impressions of (and frustrations with) Toolkit. We old hands on the Toolkit team are here for help if asked, but this will be the Josh and Jeff show. We've asked them to be upfront and honest with their experiences, so that we learn from them what ends up being truly difficult. Anybody reading this series of posts will see what they go through, warts and all.
Additionally, to try to make the most of what they learn, we plan on turning what they create (hopefully a simple, yet functional, end-to-end pipeline) into a tutorial that new users of Toolkit can follow along with to learn the system and put their basic workflows together.
I hope you enjoy their adventures!
Labels: TGT, toolkit, Two Guys and a Toolkit