Introducing Shotgun 7.2!

At Shotgun, we’re committed to making media collaboration easier, faster, and more secure for studios of all sizes. Today, we’re excited to announce new features that do just that. From truly out-of-the-box integrations that accelerate artist workflows to RV updates that make reviewing media from the cloud simple and seamless, our latest updates are all about making Shotgun more accessible and intuitive for everyone at the studio.

What’s New?  
We’ve packed a lot into this update. Here’s a quick overview of what’s new:

Plug-and-play integrations make it easier to connect the creative tools you use every day with Shotgun. These integrations first auto-discover Maya, Nuke, Photoshop, Houdini, and 3ds Max, and then embed the Shotgun Panel, loader, and publisher directly within them without requiring any manual configuration.

A new Publisher enables easy tracking of files in Shotgun and can either run in content creation tools supported by Shotgun, or as a standalone application – giving you the flexibility to publish files from any of the creative tools your artists use.

Single sign-on, now available for all Shotgun sites with “Super Awesome” support, centralizes authentication, making it easy for your IT department to grant, limit, and revoke access and permissions. Plus, everyone at the studio now has the convenience of only having to remember one set of credentials.

Web streaming in RV makes it possible to review work from Shotgun on the web without having to worry about whether or not the high-res media is available locally. Shotgun now recognizes when media isn’t available and seamlessly pulls it into RV from Shotgun on the web.

SDI functionality, previously only included with “Super Awesome” support, is now available to all Shotgun clients. RV supports output through SDI hardware from AJA and Blackmagic, enabling you to connect RV to digital cinema projectors, broadcast monitors, and other SDI- or HDMI-based viewing devices for high quality dailies and media review.

Improved markdown support makes it easier to compose notes and tickets with simple in-line editing options like italic or bold text styling, as well as advanced elements like image embedding, lists, tables, and checkboxes.

For more information on these updates, check out the Release Notes. You can also read more on getting started with plug-and-play integrations as well as setting up single sign-on on our support site.

New to Shotgun? There’s never been a better time to try it! You can sign up for a free 30-day trial right now at

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You Asked, We Listened. Introducing a New Way to Manage Tags
We know that when it comes to a full-blown production - whether feature film, episodic TV or games - there’s a lot to keep track of. As productions progress, the number of assets, shots, and versions can become insurmountable, making it sometimes difficult to find the exact thing you’re looking for in a pinch. Our answer to that was Tags, which can be attached to anything you’re tracking in Shotgun so it’s easy and fast to find them later on. 

Since adding Tags, many of you asked for greater flexibility when it comes to correcting misspelled Tags and removing unused ones. We heard you loud and clear, and are excited to introduce a new Tag management page!

This page allows you to:
- Browse all existing Tags
- Edit Tag names
- Delete old Tags

Learn more about the new Tag management page here.

We’re always looking for feedback on what you’d like to see us add to Shotgun next. Got a good suggestion for something you’d like to see in Shotgun? Share it with us on our support site.

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Call for Entries: 4th Annual Pipeline Awards

We're excited to announce that we're bringing back the Pipeline Awards for the fourth year in a row! The Pipeline Awards are our way of shining a light on the heroes far behind the screen that make laborious processes better and faster at studios of all sizes, regardless of whether they use Shotgun or not.

Nominate cools tools & pipeline heroes
Know about tools, integration projects, or people we should consider for a Pipeline Award? Let us know! You can nominate yourself, someone in your studio, or any tool you've come across that impressed you. Email your nomination to by June 19. Just send us a note with the following information:
    1) Indicate whether you're nominating a tool or person
    2) Include a brief description of the tool or write-up of what the person has done that demonstrates their Pipeline Hero-ness
      What we're looking for
      Pipeline Shotty Awards recognize excellence in pipeline tool development, integration, engineering and usage (whether or not it involves Shotgun). Maybe you have a simple, sophisticated tool that takes menial tasks off of artists' plates, or a tool developed to facilitate VR, track the ROI of your projects, streamline review, or just a cool hack!

      Pipeline Hero Awards recognize individuals who regularly share best practices on the dev list or forums, contribute to the wider community by speaking at tradeshows or publishing articles on the subject, or have developed tools that have been widely adopted by the industry.

      Check out the 2016 Pipeline Award Recipients

      2016 Pipeline Award winners Allan Johns (left) and Janice Collier (right)

      We'll present the Awards at SIGGRAPH again this year (details to come) and announce them right here on the blog.

      Looking forward to your submissions!


      First Steps Towards an Easier to Use Shotgun

      This week, we introduced new features designed to make Shotgun easier and faster to use. This marks the beginning of a series of updates that will bring a faster user interface, streamlined workflows, and a user experience that is designed to be intuitive for everyone at the studio.

      For over 10 years, Shotgun has helped studios collaborate together on some of the largest, most ambitious productions in the world. It has evolved into a powerful product that’s now used at over 1000 studios. But, we aren’t stopping there. We want to enable any studio in the world working on amazing media projects to track and review those projects with Shotgun. To follow through on that goal, we need to make our app as easy and intuitive as possible. While watching new studios adopt Shotgun, we’ve learned that the first experience getting it up and running can feel like a big task, especially if your team is small. This can also be the case for people joining studios that have been using Shotgun for years. Stepping into Shotgun can feel like stepping into an airplane cockpit: lots of power, but also lots to learn right away. That’s why we’ve decided to invest heavily in making Shotgun easier to use, for all studios, without sacrificing any of the power that’s already there.

      This release introduces a new Projects page. The Projects page is a great place to start your day: it gives you access to all the projects you’re working on so you can quickly navigate to the one you want. You can use the page to create and manage projects, see recent projects you’ve visited, favorite projects you frequently access so they appear at the top, and search. The page is built using modern web technologies so it loads fast, and the its overall layout and style shows the beginning of a new visual language for the app. We also offer a light and dark theme for the page so it looks good in light or dark rooms.

      "[I'm] loving the new look and feel of the Projects page. The process is now quicker and easier to create, edit, and navigate projects" says Iskander Mellakh, Creative Director at ICM Studios.

      If you’re already using Shotgun, you can navigate to this new page from the Projects menu. If you’re not using Shotgun, there’s never been a better time to try it! You can sign up for a free 30-day trial right now at

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      Meet the Studio: Parasol Island
      We recently had the chance to visit Parasol Island, a creative digital studio based in Düsseldorf and Berlin, that had been looking for a way to cut time spent managing projects. Now, with Shotgun in place, they have a tool that makes communication across the studio easy and keeps artists motivated every day.

      Watch the video on Vimeo

      Check out more client stories:

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      Introducing a More Powerful Shotgun for Facilities Around the World

      We're excited to announce an improved experience for clients around the world with new, multiregion hosting. Our clients span the globe, and one thing that they all share in common is the need to access and retrieve media fast, from anywhere. The daily volume and size of media is only growing, and we know that in time-critical business like post-production, speed is everything.

      This year, we set out to address the challenge of making Shotgun faster for everyone, regardless of location. As a first step towards this goal, we are now offering storage options outside of North America, bringing media closer to home and helping to mitigate possible delays when media is hosted in another region. You can now enjoy the same fast speed and performance with hosted files whether you're based in Europe, Asia, or North America.

      Powered by Amazon S3 Transfer Acceleration, new multiregion hosting allows you to choose the S3 region closest to you for storing media. The latest updates also accelerate the transfer of media, page loading when thumbnails are present, and cloud transcoding in supported regions.

      We're excited about this update and hope you are too. Have questions? Feel free to reach out to us at

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      Watch the Demo: Shotgun & Foundry in LA
      We recently had the pleasure of hosting two events with Foundry in LA and San Francisco, to showcase how our tools work together. For those of you that were unable to attend them in person, you can now watch a full recording from the LA event right here!

      In this demo, Foundry’s Terry Riyasat and our own Ken LaRue demonstrate how Shotgun integrates with Nuke 10.5, connecting entire studios and enabling artists to stay focused on the creative work. Google’s Todd Prives also shares an update on the latest from Google Cloud Platform.

      Shotgun & Foundry in LA on Vimeo


      Meet the Studio: The Molecule
      We recently had the chance to visit bi-coastal VFX and motion graphics studio, The Molecule, to chat about everything from pushing boundaries in VR to using Shotgun to collaborate between facilities.

      Meet the Team
      The team talks about creating eye-deceiving invisible effects for episodic TV, feature film, and VR.

      Connecting Studios with Shotgun
      With offices in NYC and LA, The Molecule needed a tool to make collaboration easy and effective. In part 2 of this series, they tell us how Shotgun has transformed the way they work. Deep integration with Nuke means artists "rarely even actually go to the Shotgun interface."


      Check out more client stories:

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      Foundry and Shotgun Head to San Francisco & LA

      We're joining forces with Foundry for a two-city tour to showcase how our tools work together.

      Foundry Creative Specialist Terry Riyasat will join our own Ken LaRue on stage to show how Shotgun's review and production tracking tools integrate with Nuke 10.5, connecting entire studios and enabling artists to stay focused on the creative work. 

      We'll also be joined by Google's Todd Prives who will update us on the latest from Google Cloud Platform. 

      Cold beverages and food will be provided. This is a free event, but capacity is limited so be sure to REGISTER HERE.

      San Francisco
      When: Wednesday, March 29th, 6-9pm
      Where: Autodesk Gallery, One Market Street, Floor Two, San Francisco, CA 

      Los Angeles
      When: Thursday, March 30th, 6-9pm
      Where: Google LA, 275 Sunset Ave (event entrance), Venice, CA

      We hope to see you there! 

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      Photoshop integration, updated
      Hi all!
      We’re happy to announce that we’ve rewritten our Photoshop integration from the ground up to be compatible with the latest versions of Photoshop (from CC 2015.5 to CC 2017). The updated integration brings the full power of Shotgun to Photoshop, from automating where artists save their PSDs to making it simple to write custom publish hooks, using Python with full access to the Photoshop API. Now you can easily include Photoshop in your pipeline and give more artists tools to work faster.

      This release also provides a foundation for integrations with other Adobe Creative Cloud products. If you are interested in collaborating with us on tools for another CC product, such as Premiere or After Effects, let us know at

      You can follow the instructions here to get started with our integrations. If you are already using our old Photoshop integration, here are instructions on how to upgrade.

      We’re excited about this release and hope that you enjoy it too.
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